Hey Everybody! In this video we will take a look at creating some abstract fluid with the help of particle systems and metaballs. This process is really cool and you can get some really unique renders by messing around with any of the settings, whether it be in the particle system, or the materials and lighting.
I hope you guys enjoy this tutorial and learn something new. If you have any suggestions for future tutorials, feel free to leave them in the comments below, and don't forget to like, subscribe, and share your results. I would also appreciate it if you guys would support me on Patreon so that I can continue to bring you guys these tutorials and help improve their quality as well.
Thanks for watching!
Cinematic Node Tutorial: https://youtu.be/iobc5dke6Hw
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