By: Hamzah Khan
UV unwrapping was easy as it was all simple modelling. I made his mouth in gimp and moved on to make the rest of his body. The body shader had a few redundant nodes but I felt it did its job and did not bother changing it.
Next I duplicated the minifigure’s body parts to create the heads and arms that were in the scene. I also created armor, a gun and a helmet for my minifigure. Then I got fire textures online to quickly add fire to the scene. I made the fires rotate and added motion blur. There were 2 sets of fires. The fires next to the glowing uv spheres and the fires right at the front of the scene.
I also added a sunset background and I was ready to render. Lastly I did a quick bit of compositing (only in blender).